File Attributes
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Format
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The file format: WAV, the industry standard Waveform Audio File Format for storing audio bitstreams; or WEM, the Wwise description file.
Default value: WAV
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Ambisonic Channel Ordering
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For ambisonic channel configurations, this setting can be used to switch between FuMa ordering and ACN ordering (AmbiX).
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Note |
For ambisonic order above 3, this setting is ignored and files are always AmbiX, because FuMa is not defined above 3rd order. |
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Note |
By default, Wwise considers imported ambisonic files to be FuMa when the order is below or equal to 3, and AmbiX above. Therefore, when this setting is set to FuMa, ambisonic files of any order will be properly imported into Wwise. |
Default value: FuMa
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Authoring Tool Output Path
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Path
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The name of the full or relative path (to your Documents folder) and the filename of the recording file. Use the selector button to the right to search for a file or location.
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Status
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The full path to the specified filename. If there are no issues, it has black font. If there are errors, they are listed within square brackets and - except for blank filepaths - in red font. These include the following:
[Will not record in Authoring Tool]: The filename path is blank.
[Invalid Filename]: The resulting filename path contains reserved characters (<,>,:,",/,\,|,?,*) or exceeds system character length limit.
[Directory Not Found] - directory path: A directory in the specified filename path does not exist.
[Write Access Denied] - directory path: The user does not have write permission for the specified filename path.
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Note |
If there are any listed issues, the Authoring Tool Recoding Status becomes Cannot Record. |
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Game Output Path
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Path
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The filename relative to the location of the SoundBanks.
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Warning |
Mac paths must use a forward slash. While Windows will interpret both slashes and backslashes as folder separators, on Mac, a backslash will be interpreted as part of the filename. |
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Status
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If there are no issues, it displays in black font the full path to the specified filename using the $(Game base path) relative variable. This variable corresponds to the location of the SoundBanks. For example, at runtime, if the SoundBanks are located at \Game\Audio\Soundbanks\Linux and the Path is set to Recording.wav, then $(Game base path)\Recording.wav represents \Game\Audio\Soundbanks\Linux\Recording.wav. If there are errors, they are listed within square brackets and—except for blank filepaths—in red font. These include the following:
[Will not record in Game]: The filename path is blank.
[Path Must Be Relative]: The path is absolute, which is not allowed.
[Invalid Filename]: The resulting filename contains invalid, reserved characters (<,>,:,",/,\,|,?,* on Windows, : on macOS).
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Stereo Downmix
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Enable to downmix any input with more than two channels to a stereo file. It activates the following 7.1 configuration volume sliders to adjust the relative importance of the different input channels, whatever they may be, for the stereo downmix.
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Note |
For ambisonic channel configurations, the Stereo downmix does nothing. |
Default value: true
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Front
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The
gain
applied to the front speakers.
Default value: 0.0 Range: -96.3 to 0 Units: dB
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Center
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The applied gain to the center speaker.
Default value: -3.0 Range: -96.3 to 0 Units: dB
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Surround
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The gain applied to the surround speakers.
Default value: -3.0 Range: -96.3 to 0 Units: dB
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Back
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The gain applied to the back speakers.
Default value: -3.0 Range: -96.3 to 0 Units: dB
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LFE
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The gain applied to the distinct channel for the low frequency effect.
Default value: -96.3 Range: -96.3 to 0 Units: dB
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Recorder Input
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Apply Downstream Volume
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When enabled, the gains applied at a higher level will apply to the output file. For example, if the volume of the Master Audio Bus is increased by 10 and that of a child Audio Bus is decreased by 15, then the child and all its children will inherit the sum total gain of -5. Although the gain is always audible, unless this option is enabled the audio file output by the recorder will not include it.
Default value: false
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Import in Wwise...
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Prompts the Audio File Importer to make it convenient to import recorded files.
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The following features are only available in the Windows version of Wwise. |
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Authoring Tool Recording Status
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The current state of the recording process among the following possibilities:
Idle: Not currently recording.
Recording: Currently recording the applicable playing object.
Cannot Record: Not recording because the current Status of the Authoring Tool Output Path displays an error.
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Shows the contents of the PCM (WAV or AMB) file in Peak mode over a detailed timeline for all its applicable channels.
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