Stop specified Dynamic Sequence immediately.
To restart the sequence, call Play. The sequence will restart with the item that was in the playlist after the item that was stopped.
- 戻り値
- AK_Success if the command was successfully queued
- AK_PlayingIDNotFound if the playing ID does not match to any open Dynamic Sequence
- 引数
-
in_playingID | AkPlayingID returned by DynamicSequence::Open |
in_uTransitionDuration | Fade duration |
in_eFadeCurve | Curve type to be used for the transition |