目次

void __cdecl AK::SoundEngine::SetRandomSeed ( AkUInt32  in_uSeed  ) 

Sets the random seed value. Can be used to synchronize randomness across instances of the Sound Engine.

意見:
This seeds the number generator used for all container randomizations; since it acts globally, this should be called right before any PostEvent call where randomness synchronization is required, and cannot guarantee similar results for continuous containers.
引数:
in_uSeed  Random seed.