目次

Wwise SDK 2019.1.6

Base type for ID's used by Wwise spatial audio. [詳解]

AkSpatialAudioID の継承関係図
AkRoomID

公開メンバ関数

  AkSpatialAudioID ()
  Default constructor. Creates an invalid ID. [詳解]
 
  AkSpatialAudioID (AkUInt64 _id)
  Construct from a 64-bit int. [詳解]
 
  AkSpatialAudioID (const void *ptr)
  Conversion from a pointer to a AkSpatialAudioID [詳解]
 
bool  operator== (AkSpatialAudioID rhs) const
 
bool  operator != (AkSpatialAudioID rhs) const
 
bool  operator< (AkSpatialAudioID rhs) const
 
bool  operator > (AkSpatialAudioID rhs) const
 
bool  operator<= (AkSpatialAudioID rhs) const
 
bool  operator >= (AkSpatialAudioID rhs) const
 
bool  IsValid () const
  Determine if this ID is valid. [詳解]
 
AkGameObjectID  AsGameObjectID () const
  Conversion function used internally to convert from a AkSpatialAudioID to a AkGameObjectID. [詳解]
 
  operator AkUInt64 ()
 

公開変数類

AkUInt64  id
 

詳解

Base type for ID's used by Wwise spatial audio.

AkSpatialAudioTypes.h94 行目に定義があります。


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