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Wwise SDK 2021.1.14
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#include <AkReflectGameData.h>
公開メンバ関数 | |
| AkImageSourceTexture () | |
公開変数類 | |
| AkUInt32 | uNumTexture |
| Number of valid textures in the texture array. [詳解] |
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| AkUniqueID | arTextureID [AK_MAX_NUM_TEXTURE] |
| Unique IDs of the Acoustics Texture ShareSets used to filter this image source. [詳解] |
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AkReflectGameData.h の 61 行目に定義があります。