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Wwise SDK 2024.1.10
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#include AK/SoundEngine/Common/AkTypes.h>#include AK/Tools/Common/AkPlatformFuncs.h>クラス | |
| struct | AkPlatformInitSettings |
名前空間 | |
| namespace | AK |
| Definition of data structures for AkAudioObject | |
| AK::SoundEngine | |
マクロ定義 | |
| #define | AKMOTION_RESIDENT_MODE (0x80000000) |
列挙型 | |
| enum | AkAudioAPI { AkAudioAPI_AAudio = 1 AkAudioAPI_OpenSL_ES = 1 AkAudioAPI_Last, AkAudioAPI_Default = AkAudioAPI_AAudio | AkAudioAPI_OpenSL_ES, AkAudioAPI_AVAudioEngine = 1 AkAudioAPI_AudioUnit = 1 AkAudioAPI_Default = AkAudioAPI_AVAudioEngine | AkAudioAPI_AudioUnit, AkAudioAPI_AVAudioEngine = 1 AkAudioAPI_AudioUnit = 1 AkAudioAPI_Default = AkAudioAPI_AVAudioEngine | AkAudioAPI_AudioUnit, AkAPI_PulseAudio = 1 AkAPI_ALSA = 1 AkAPI_Default = AkAPI_PulseAudio | AkAPI_ALSA } |
関数 | |
| AKSOUNDENGINE_API AkDeviceID | AK::SoundEngine::GetDeviceIDFromPlayerIndex (int playerIndex) |
Main Sound Engine interface, specific Mac.
AkMacSoundEngine.h に定義があります。