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Wwise SDK 2025.1.3
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#include <AkCommandTypes.h>
公開変数類 | |
| AkGameObjectID | gameObjectID |
| Game Object ID [詳解] | |
| AkReal32 | scalingFactor |
| Scaling factor [詳解] | |
Sets the scaling factor of a Game Object. Modifies the attenuation computations on this Game Object to simulate sounds with a larger or smaller area of effect.
This command can fail for the following reasons:
gameObjectID is not a valid game object ID or scalingFactor is outside the valid range.gameObjectID is not a registered game object ID.AkCommandTypes.h の 482 行目に定義があります。