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Registering Auro 3d on Unreal

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I would like to get Auro 3d Headphone working in Unreal.

I have read the response to the question,

https://www.audiokinetic.com/qa/2810/problems-whille-registering-the-auro-3d-plug-in

Which talks through doing what I need, but the answer becomes a bit convoluted towards the end, when there is confusion on Engine vs Game Wwise integrations,

Could I get a step by step, that I can pass on to a programmer who is not at all familiar with Wwise  ?

I have looked at the Wwise documentation on adding a Plug in but it is really not clear on how to do that with the Unreal Integration.
Simon P. (100 ポイント) 2017 11/1 質問 General Discussion

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