AudiokineticのコミュニティQ&AはWwiseやStrataのコミュニティ内でユーザ同士が質問・回答をし合うことができるフォーラムです。Audiokineticテクニカルサポートチームからの回答をご希望の場合は、必ず サポートチケットページ をご利用ください。

Soundseed Grain integrated in Unity?

+1 支持

Hiya,

I'm having trouble integrating SoundSeed Grain in to Unity. I've been given a license for it, but when starting the Unity project or clicking Play, I get:

Wwise: Could not find plugin dynamic library AkSoundSeedGrain

I've tried copying the DLL from my install, but the error still occurs. I've also tried integrating my Wwise project into a fresh Unity project, and again the error still occurs.

Has anyone managed to successfully integrate SoundSeed Grain? Is there a step I'm missing?

Maize W. (150 ポイント) 2019 2/27 質問 General Discussion

I'm experiencing the same. I'm wondering if it's due to only having a trial license for Grain? That way it's possible to trial Grain in authoring but not in Unity editor nor builds.

I also tried forcing AkSoundEngine to register grain, after manually copying over the DLL from authoring to Unity asset Wwise plugins folder to no avail:

AkSoundEngine.RegisterPluginDLL("AkSoundSeedGrain");

 

回答 1

0 支持
 
ベストアンサー

Upgrading to the following has at least added the SoundSeed Grain plugins to the Unity folder. Try it out!

  • Unity to 2018.3.11f1
  • Wwise to 2019.1.0
  • Wwise Integration to 2019.1.0
 
Egil S. (1,100 ポイント) 2019 4/4 回答
Fabien B. (Audiokinetic) 2019 4/4 選択
...