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Can't package project in Unreal 4.24 with Wwise 2019.1.7.7135

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Our project was originally using Unreal 4.23 and in that got an error when attempting to package. We tested upgrading Unreal to 4.24 and the same error happens when trying to package. This project is meant for Windows.

The Wwise version we are using is 2019.1.7.7135

We attempted to upgrade to the most recent version of Wwise with Unreal 4.24. The project packaged successfully but it completely changed the workflow and caused many crashes in the executable so we decided to better stay on the 2019.1.7 version.
One of our teams mentioned some errors on the log while testing the game inside the editor (see attached image) but I don't know if these would prevent the project from packaging.

Please it's very urgent to fix this issue.
 
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo:  D:\Unreal Projects\Ankalli\Plugins\Wwise\Source\AkAudio\Classes\WaapiPicker/SWaapiPickerRow.h
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo:  D:\Unreal Projects\Ankalli\Plugins\Wwise\Source\AkAudio\Classes\WaapiPicker/WaapiPickerViewCommands.h
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo:  D:\Epic Games\UE_4.23\Engine\Source\Runtime\Slate\Public\Framework/Commands/GenericCommands.h
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo:  D:\Epic Games\UE_4.23\Engine\Source\Runtime\Slate\Public\Widgets/Input/SHyperlink.h
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo:   D:\Epic Games\UE_4.23\Engine\Source\Runtime\Slate\Public\Widgets/Accessibility/SlateAccessibleWidgets.h
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo:    D:\Epic Games\UE_4.23\Engine\Source\Runtime\SlateCore\Public\Widgets/Accessibility/SlateCoreAccessibleWidgets.h
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo: D:/Unreal Projects/Ankalli/Plugins/Wwise/Source/AkAudio/Private/WaapiPicker/SWaapiPickerRow.cpp
ParallelExecutor.ExecuteActions:   Nota: inclusi�n del archivo: D:/Unreal Projects/Ankalli/Plugins/Wwise/Source/AkAudio/Private/WwiseEventTracking.cpp
UnrealBuildTool.Main: CompilationResultException: Error: OtherCompilationError
UnrealBuildTool.Main:    en UnrealBuildTool.ActionGraph.ExecuteActions(BuildConfiguration BuildConfiguration, List`1 ActionsToExecute) en D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\ActionGraph.cs:línea 153
UnrealBuildTool.Main:    en UnrealBuildTool.BuildMode.Build(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile) en D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:línea 323
UnrealBuildTool.Main:    en UnrealBuildTool.BuildMode.Execute(CommandLineArguments Arguments) en D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:línea 197
UnrealBuildTool.Main:    en UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) en D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:línea 477
Renzo S. (100 ポイント) 2020 5/28 質問 General Discussion
Hello, Im having a similar issue with UE 4.23.1 and Wwise. Did you find a solution? thanks

Thats my error log: https://pastebin.com/BbwFBpiX

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