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Duplicate classes defined in 2019.1.9 (UE 4.25 integration)

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While upgrading to Unreal 4.25 using 2019.1.9, while compiling the Unreal Editor we encountered errors about duplicate classes being defined for all the platform info classes.

E.g. Plugins/Wwise/Source/AudiokineticTools/Classes/Platforms/AkPlatformInfo.h and Plugins/Wwise/Source/AkAudio/Classes/Platforms/AkPlatformInfo.h both define UAkPlatformInfo

Since both the AkAudio and AudioKinetic tools are compiled with the Editor build target, this causes a build error. We can get around this by deleting the older copies in AudiokineticTools, but I'm wondering what the recommended approach is here?
asked Jul 6, 2020 in General Discussion by Jacques Lebrun (110 points)

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