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include/AK/Wwise/PlatformID.h File Reference

Go to the source code of this file.

Classes

struct   BasePlatformID
struct   BasePlatformID::GUIDLessNative

Namespaces

namespace   PlatformID

Defines

#define  AK_ID_DECLARE   const

Functions

bool  PlatformID::IsPlatformBigEndian (const BasePlatformID &in_guidPlatform)
  Returns true if the given platform has Big Endian byte ordering.

Variables

AK_ID_DECLARE GUID  PlatformID::Windows_unsafeguid = { 0x6E0CB257, 0xC6C8, 0x4c5c, { 0x83, 0x66, 0x27, 0x40, 0xDF, 0xC4, 0x41, 0xEB } }
AK_ID_DECLARE BasePlatformID  PlatformID::Windows = BasePlatformID::Create( Windows_unsafeguid )
AK_ID_DECLARE GUID  PlatformID::Xbox360_unsafeguid = { 0xE0C09284, 0x6F61, 0x43dc, { 0x9C, 0x9D, 0xD8, 0x04, 0x7E, 0x47, 0xAB, 0x3B } }
AK_ID_DECLARE BasePlatformID  PlatformID::Xbox360 = BasePlatformID::Create( Xbox360_unsafeguid )
AK_ID_DECLARE GUID  PlatformID::PS3_unsafeguid = { 0xD85DACB3, 0x8FDB, 0x4aba, { 0x8C, 0x8A, 0x1F, 0x46, 0xAF, 0xB3, 0x53, 0x66 } }
AK_ID_DECLARE BasePlatformID  PlatformID::PS3 = BasePlatformID::Create( PS3_unsafeguid )
AK_ID_DECLARE GUID  PlatformID::Wii_unsafeguid = { 0xa11c9d5d, 0xc4ed, 0x42af, { 0x99, 0xe3, 0x3, 0x76, 0xd0, 0xe1, 0x16, 0x20 } }
AK_ID_DECLARE BasePlatformID  PlatformID::Wii = BasePlatformID::Create( Wii_unsafeguid )
AK_ID_DECLARE GUID  PlatformID::Mac_unsafeguid = { 0x9c6217d5, 0xdd11, 0x4795, { 0x87, 0xc1, 0x6c, 0xe0, 0x28, 0x53, 0xc5, 0x40 } }
AK_ID_DECLARE BasePlatformID  PlatformID::Mac = BasePlatformID::Create( Mac_unsafeguid )
AK_ID_DECLARE GUID  PlatformID::VitaSW_unsafeguid = { 0x2db55050, 0x4b70, 0x4243, { 0xa2, 0x2c, 0x43, 0x4d, 0x77, 0x6a, 0x7, 0x53 } }
AK_ID_DECLARE BasePlatformID  PlatformID::VitaSW = BasePlatformID::Create( VitaSW_unsafeguid )
AK_ID_DECLARE GUID  PlatformID::VitaHW_unsafeguid = { 0x91ebcff, 0x5e04, 0x4260, { 0xb0, 0x25, 0x56, 0x62, 0x6, 0x27, 0x2e, 0xa6 } }
AK_ID_DECLARE BasePlatformID  PlatformID::VitaHW = BasePlatformID::Create( VitaHW_unsafeguid )
AK_ID_DECLARE GUID  PlatformID::PS4_unsafeguid = { 0x3af9b9b6, 0x6ef1, 0x47e9, { 0xb5, 0xfe, 0xe3, 0xc, 0x9e, 0x60, 0x2c, 0x77 } }
AK_ID_DECLARE BasePlatformID  PlatformID::PS4 = BasePlatformID::Create( PS4_unsafeguid )
AK_ID_DECLARE GUID  PlatformID::iOS_unsafeguid = { 0xece03db4, 0xf948, 0x462d, { 0xb2, 0xbb, 0xa9, 0x17, 0x30, 0x12, 0xb1, 0xf8 } }
AK_ID_DECLARE BasePlatformID  PlatformID::iOS = BasePlatformID::Create( iOS_unsafeguid )
AK_ID_DECLARE GUID  PlatformID::Nintendo3DS_unsafeguid = { 0x3b6b2f86, 0x291b, 0x4b95, { 0x90, 0xfd, 0x6a, 0xd7, 0x51, 0xff, 0x6d, 0xca } }
AK_ID_DECLARE BasePlatformID  PlatformID::Nintendo3DS = BasePlatformID::Create( Nintendo3DS_unsafeguid )
AK_ID_DECLARE GUID  PlatformID::WiiUSW_unsafeguid = { 0x7cb75869, 0x58ad, 0x4458, { 0x94, 0x8a, 0x19, 0x35, 0xcc, 0xb4, 0xac, 0x66 } }
AK_ID_DECLARE BasePlatformID  PlatformID::WiiUSW = BasePlatformID::Create( WiiUSW_unsafeguid )
AK_ID_DECLARE GUID  PlatformID::WiiUHW_unsafeguid = { 0xff757ae1, 0xfce5, 0x420d, { 0x9e, 0x8a, 0x32, 0x13, 0x9d, 0x43, 0x6f, 0x74 } }
AK_ID_DECLARE BasePlatformID  PlatformID::WiiUHW = BasePlatformID::Create( WiiUHW_unsafeguid )
AK_ID_DECLARE GUID  PlatformID::Android_unsafeguid = { 0xa2d401de, 0xb8b6, 0x4feb, { 0x81, 0x42, 0x13, 0x7c, 0x34, 0xd5, 0x07, 0xCA } }
AK_ID_DECLARE BasePlatformID  PlatformID::Android = BasePlatformID::Create( Android_unsafeguid )
AK_ID_DECLARE GUID  PlatformID::XboxOne_unsafeguid = { 0xb131584b, 0x9961, 0x4bb5, { 0x9c, 0x58, 0xa3, 0xe9, 0xab, 0xff, 0xbb, 0xf6 } }
AK_ID_DECLARE BasePlatformID  PlatformID::XboxOne = BasePlatformID::Create( XboxOne_unsafeguid )
AK_ID_DECLARE GUID  PlatformID::Linux_unsafeguid = { 0xbd0bdf13, 0x3125, 0x454f, { 0x8b, 0xfd, 0x31, 0x95, 0x37, 0x16, 0x9f, 0x81 } }
AK_ID_DECLARE BasePlatformID  PlatformID::Linux = BasePlatformID::Create( Linux_unsafeguid )
AK_ID_DECLARE GUID  PlatformID::WindowsPhone_unsafeguid = { 0x869ad233, 0x43f2, 0x4c0f, { 0x91, 0x26, 0x79, 0xf4, 0x4c, 0x15, 0xe1, 0xd9 } }
AK_ID_DECLARE BasePlatformID  PlatformID::WindowsPhone = BasePlatformID::Create( WindowsPhone_unsafeguid )

Detailed Description

Unique identifiers for platforms in the Wwise authoring application.

Definition in file PlatformID.h.


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