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Go to the source code of this file.
Functions | |
AK::IAkPluginParam *__cdecl | CreateSceAudio3dMixerParams (AK::IAkPluginMemAlloc *in_pAllocator) |
Static creation function that returns an instance of the sound engine plug-in parameter node. |
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AK::IAkPlugin *__cdecl | CreateSceAudio3dMixer (AK::IAkPluginMemAlloc *in_pAllocator) |
Static creation function that returns an instance of the sound engine plug-in. |
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AK::IAkPluginParam *__cdecl | CreateSceAudio3dAttachment (AK::IAkPluginMemAlloc *in_pAllocator) |
Static creation function that returns an instance of the sound engine plug-in attachment properties. |
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AK::IAkPluginParam *__cdecl | CreateSceAudio3dSinkEffectParams (AK::IAkPluginMemAlloc *in_pAllocator) |
Static creation function that returns an instance of the sound engine sink effect parameter node. |
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AK::IAkPlugin *__cdecl | CreateSceAudio3dSinkEffect (AK::IAkPluginMemAlloc *in_pAllocator) |
Static creation function that returns an instance of the sound engine sink effect. |
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AK::IAkPlugin *__cdecl | CreateSceAudio3dSink (AK::IAkPluginMemAlloc *in_pAllocator) |
Static creation function that returns an instance of the sound engine sink plug-in. |
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Variables | |
const unsigned long | AKEFFECTID_SCE_AUDIO3D = 149 |
const unsigned long | AKEFFECTID_SCE_AUDIO3D_ATTACHMENT = 150 |
const unsigned long | AKEFFECTID_SCE_AUDIO3D_SINK = 151 |
const unsigned long | AKEFFECTID_SCE_AUDIO3D_SINK_EFFECT = 165 |
Plug-in unique ID and creation functions (hooks) necessary to register the mixer plug-in in the sound engine.
Wwise effect name: SCE Audio3d
Library file: SCEAudio3dMixer.lib
Definition in file SceAudio3dEngineFactory.h.
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