버전
menu_open

Build Log

Warnings and error messages are displayed in the Unity Editor console and in the Build Log. The Build Log file contains more detailed messages created while building the Integration. The Build Log is stored in the following location:

UNITY_PROJECT_ROOT\Assets\Wwise\Logs\BuildWwiseUnityIntegration.log

The log messages are displayed in the following format:

Time : Message type: Source Code File name (Module name): Line number: Message body

Example:

2013-09-26 09:29:56,490: INFO: BuildWwiseUnityIntegration.py (WindowsBuilder): 91: Building: Windows (Win32, Debug) ...

The log file accumulates and rotates to a new file after an hour. You can modify the rotation behavior by configuring the BuildUtil.CreateLogger() function in the following file from the Wwise Unity Integration source package:

WwiseUnityIntegration_version_platform_Src.zip\Wwise\AkSoundEngine\Common\AkSoundEngine\Common\BuildUtil.py

Refer to Python logging.handlers module

On certain platforms, additional log files may be generated by the IDEs, for example, Visual Studio. The additional files are available under the same folder with the keyword IDE in their file names.

Generated on Tue Aug 23 02:44:59 2016 for Wwise Unity Integration by  doxygen 1.6.3

이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요