버전
Before you can use game objects, the programmer needs to register them in the game code. When you no longer need the game objects, you should un-register them, because the sound engine will continue to store their related information (3DPosition, RTPC, switches, and so on) until the game object associated with these values is unregistered.
프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.
Wwise를 시작해 보세요