Wwise Fundamentals

버전
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  •  Wwise SDK 2015.1.9
    •  Wwise Help
      •  The Wwise Project Adventure
        •  Wwise Fundamentals
          •  Introducing Wwise
            •  Integrating Audio in your Game
              •  The Project Hierarchy
                •  Understanding Events
                  •  What are Game Objects?
                    •  What are Game Syncs?
                      •  What are Game Syncs?
                        •  Understanding States
                          •  Understanding Switches
                            •  Understanding RTPCs
                              •  Understanding Triggers
                                •  Understanding Arguments
                                  •  Game Syncs- Roles and Responsibilities
                                  •  Creating Simulations
                                    •  Profiling and Troubleshooting
                                      •  Understanding SoundBanks
                                        •  The Wwise Sound Engine
                                          •  Listeners
                                            •  Division of Tasks Between Designer and Programmer
                                              •  Conclusion
                                              •  Cube Integration
                                                •  Sample Project
                                                  •  Wwise Unity Integration
                                                    •  Wwise Unreal Plug-in

                                                      기타 문서

                                                      • Wwise Audio Lab​

                                                      Chapter 6. What are Game Syncs?

                                                      Table of Contents

                                                      What are Game Syncs?
                                                      Understanding States
                                                      Understanding Switches
                                                      Understanding RTPCs
                                                      Understanding Triggers
                                                      Understanding Arguments
                                                      Game Syncs- Roles and Responsibilities