버전
menu_open

Defining Transition Behavior

Transition behavior between the source and destination can now be authored, specifically: exiting the source, entering the destination, and the specifying of any transitional segment.

By default, a transition is a simple change from one music object to another. The real power of transitions appears when you customize the source and destination to make a unique musical passage. By setting source and destination properties, you can make a transition between objects sound both smooth and musical.

To give you additional control and flexibility over the transitions between objects, you can choose from a number of different exit and entry points for the source and destination respectively.

There are many potential options associated with exiting the source:

  • Immediate: The source stops playing immediately.

  • Next Grid: The source stops playing at the next grid interval. The grid is an arbitrary method by which music objects can be virtually partitioned.

  • Next Bar: The source stops playing at the next bar.

  • Next Beat: The source stops playing at the next beat.

  • Next Cue: The source stops playing at the next cue, whether it be a custom cue or the exit cue.

  • Next Custom Cue: The source stops playing at the next custom cue. If the current music segment doesn't contain a custom cue, Wwise continues to the next segment until it finds a custom cue.

  • Exit Cue: The source stops playing at the exit cue.


이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요