버전
Go to the source code of this file.
Classes | |
class | AK.Wwise::IPluginMediaConverter |
class | AK.Wwise::IPluginPropertySet |
class | AK.Wwise::IPluginObjectStore |
class | AK.Wwise::IPluginObjectMedia |
class | AK.Wwise::IAudioPlugin |
struct | AK.Wwise::IAudioPlugin::MonitorData |
class | AK.Wwise::DefaultAudioPluginImplementation |
Use this base class to quickly implement most plugin functions empty. More... |
|
struct | AK.Wwise::OutputDeviceDescriptor |
Namespaces | |
namespace | AK |
Audiokinetic namespace. |
|
namespace | AK.Wwise |
Macros | |
#define | AK_MAX_OUTPUTDEVICEDESCRIPTOR 256 |
Struct to be used with the function GetSinkPluginDevices to return devices. More... |
|
#define | WM_AK_PRIVATE_SHOW_HELP_TOPIC 0x4981 |
Typedefs | |
typedef AKRESULT(CALLBACK * | AK.Wwise::RegisterWwisePluginFn) (AK::PluginRegistration *in_pList) |
Functions | |
AKRESULT | AK.Wwise::RegisterWwisePlugin () |
Wwise audio plug-in interface, used to implement the Wwise side of a source or effect plug-in.
Definition in file AudioPlugin.h.
프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.
Wwise를 시작해 보세요