< API used for audio output Use with AkPlatformInitSettings to select the API used for audio output.
Use AkAPI_Default, it will select the more appropriate API depending on the computer's capabilities. Other values should be used for testing purposes.
- See also
-
AK::SoundEngine::Init
Enumerator |
AkAPI_Wasapi |
Use Wasapi.
|
AkAPI_XAudio2 |
Use XAudio2 (this is the preferred API on Windows)
|
AkAPI_DirectSound |
Use DirectSound.
|
AkAPI_Default |
Default value, will select the more appropriate API (XAudio2 is the default)
|
AkAPI_PulseAudio |
Use PulseAudio (this is the preferred API on Linux)
|
AkAPI_ALSA |
Use ALSA.
|
AkAPI_Default |
Default value, will select the more appropriate API.
|
AkAPI_Wasapi |
Use WASAPI (this is the preferred API on XboxOne)
|
AkAPI_Default |
Default value, will select the more appropriate API.
|
AkAPI_Dummy |
Dummy output, simply eats the audio stream and outputs nothing.
|
AkAPI_PulseAudio |
Use PulseAudio (this is the preferred API on Linux)
|
AkAPI_ALSA |
Use ALSA.
|
AkAPI_Default |
Default value, will select the more appropriate API.
|
Definition at line 40 of file AkGGPSoundEngine.h.