목차

Wwise SDK 2018.1.11

◆ GetGameObjectFromPlayingID()

AkGameObjectID __cdecl AK::SoundEngine::Query::GetGameObjectFromPlayingID ( AkPlayingID  in_playingID )

Get the ObjectID associated to the specified PlayingID. This function does not acquire the main audio lock.

Returns
AK_INVALID_GAME_OBJECT on failure.
Parameters
in_playingID Associated PlayingID