버전

menu_open
Wwise Unreal Integration Documentation
Release Notes 2017.1.1.6340.673

Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed between the 2017.1.0.6302.628 and the 2017.1.1.6340.673 release of the integration (in addition to upgrading to the new Unreal build).

Unreal Engine 4.15/4.16/4.17 - Wwise 2017.1.1.6340.673

  • Added support for Unreal Engine 4.17
  • Since Unreal 4.17, the Unreal audio system needs to be disabled on the Xbox One and Switch platforms. Please refer to Frequently Asked Questions for more information.
  • WG-34098 (Mac) An AkComponent located at exactly the same position as a volume with an AkRoomComponent will be properly assigned to that room.
  • WG-34119 Fixed: Uninitialized listener ID value sent to SpatialAudio API via SetEmitterAuxSendValues.
  • WG-34368 Fixed: FAkAudioDevice::PostEventAtLocation does not register game object.
  • WG-34388 Fixed: Crash in Editor when resetting RTPC sequence name to default in Level Sequencer.

이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요