버전
menu_open
Wwise Unity Integration Documentation
Installing a Wwise Integration Package for the First Time

The integration procedure is handled by the Wwise Launcher. Please use the Wwise Launcher to integrate Wwise in a Unity project.

Warning: Before you begin:
  • Make sure to back up your Unity project, either by relying on source control or on the backup functionality in the Launcher.
  • Before you install the Wwise integration, you need to make sure your Unity project is in a state where it can compile successfully without any errors. (Warnings are OK.)
  • If the Unity project is under source control, make sure to check out the whole Unity project folder before starting to integrate. Otherwise, the integration will fail because it won't be able to modify the files.

Unity Integration Extensions

Users hooks, in the form of partial methods, have been added to allow users to extend the auto-registration of game objects or remove this functionality all together. The default extensions, though recommended, can optionally be omitted via the Launcher.


이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요