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Release Notes - Wwise Unity Integration 2017.2.1.6524.980

This release delivers the Wwise SDK update for Wwise 2017.2.1. The Wwise Unity integration documentation is also now available in Chinese.

Compatibility:

  • Wwise SDK: 2017.2.1
  • Unity: Unity 5.5, 5.6, 2017.1, 2017.2, and 2017.3 (Personal or Pro).
    Note.gif
    Note: Important note: This integration has not been tested on Unity 4.
    Platforms: Wwise Unity Integration tested on:
    Android
    iOS
    Linux
    Mac
    PS4
    tvOS
    Windows
    Xbox One
    Unity 2017.3.0f3
    UWP (Universal Windows Platform) Unity 2017.3.0p3
    Switch Unity for Nintendo Switch 3.1.2 (Unity 5.6.4 with NintendoSDK 3.5.2)

Resolved Issues:

  • WG-34267: Placed the members of Wwise_IDs.cs within the AK namespace and prefixed class names with "Ak".
  • WG-35301: Changed Event selector to automatically display in inspector when AkEventSection is added to Timeline track.
  • WG-35609: Made AkRoomPortal inspector update the front and back rooms in real time.
  • WG-36086: Added public functions to AkRoomPortal to update the front and back rooms.
  • WG-36099: Fixed NullReferenceException when migrating from 2016.2.4.
  • WG-36125: Fixed compatibility with Unity 5.5.
  • WG-36144: Fully specified System.IO.Path in Wwise C# script to avoid potential conflicts.
  • WG-36219: Fixed drag and drop from the Wwise Picker under Unity 2017.3.
  • WG-36356: Exposed monitoring pool size and queue size in AkInitializer inspector.
  • WG-36413: Fixed crash when having more than one portal from one room to the other.
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