Version

menu_open
Wwise SDK 2021.1.14
AkSpatialAudioID Struct Reference

Base type for ID's used by Wwise spatial audio.
More...

#include <AkSpatialAudioTypes.h>

Inheritance diagram for AkSpatialAudioID:
AkRoomID

Public Member Functions

  AkSpatialAudioID ()
  Default constructor. Creates an invalid ID. More...
 
  AkSpatialAudioID (AkUInt64 _id)
  Construct from a 64-bit int. More...
 
  AkSpatialAudioID (const void *ptr)
  Conversion from a pointer to a AkSpatialAudioID. More...
 
bool  operator== (AkSpatialAudioID rhs) const
 
bool  operator!= (AkSpatialAudioID rhs) const
 
bool  operator< (AkSpatialAudioID rhs) const
 
bool  operator> (AkSpatialAudioID rhs) const
 
bool  operator<= (AkSpatialAudioID rhs) const
 
bool  operator>= (AkSpatialAudioID rhs) const
 
bool  IsValid () const
  Determine if this ID is valid. More...
 
AkGameObjectID  AsGameObjectID () const
  Conversion function used internally to convert from a AkSpatialAudioID to a AkGameObjectID. More...
 
  operator AkUInt64 ()
 

Public Attributes

AkUInt64  id
 

Detailed Description

Base type for ID's used by Wwise spatial audio.

Definition at line 100 of file AkSpatialAudioTypes.h.


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise