Version

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Wwise SDK 2021.1.14

◆ Seek() [2/2]

AKSOUNDENGINE_API AKRESULT AK::SoundEngine::DynamicSequence::Seek ( AkPlayingID  in_playingID,
AkTimeMs  in_iPosition,
bool  in_bSeekToNearestMarker 
)

Seek inside specified Dynamic Sequence. It is only possible to seek in the first item of the sequence. If you seek past the duration of the first item, it will be skipped and an error will reported in the Capture Log and debug output. All the other items in the sequence will continue to play normally.

Parameters
in_playingID AkPlayingID returned by DynamicSequence::Open
in_iPosition Position into the the sound, in milliseconds
in_bSeekToNearestMarker Snap to the marker nearest to the seek position.

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