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Cube 통합
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Wwise Unreal Integration Documentation
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The Wwise Unreal Integration adds various options to the Unreal Editor. You can use the additional options to perform important tasks, which are described in the following sections:
AkLateReverbComponent
to assign aux busses and drive global reverb RTPCs.AkAmbientSound
assets in Wwise Authoring, you can see the radii change in Unreal.프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.
Wwise를 시작해 보세요