목차

delegate void AkTriggerBase::Trigger ( UnityEngine.GameObject  in_gameObject  ) 

Delegate declaration for all Wwise Triggers.

매개변수:
in_gameObject  in_gameObject is used to pass "Collidee" objects when Colliders are used. Some components have the option "Use other object", this is the object they'll use.
생성시간 : Wed Sep 18 17:39:05 2019, 프로젝트명 : Wwise Unity Integration, 생성자 :   doxygen 1.6.3