목차

Wwise Unity Integration Documentation

The full Wwise Authoring API is exposed to Unity as a native plugin for the Windows and macOS platforms. All features, including subscriptions, are supported through the AkWAAPIClient class. 더 자세히 ...

Public 멤버 함수

delegate void  WaapiEventCallback (ulong SubscriptionID, string Contents)
  Delegate ran when a subscription is triggered 더 자세히 ...
 

정적 Public 멤버 함수

static bool  Connect (string Uri, uint Port)
  Connects to a Wwise Authoring application 더 자세히 ...
 
static void  Disconnect ()
  Disconnects from the connected Wwise Authoring application 더 자세히 ...
 
static bool  Subscribe (string Uri, string Options, WaapiEventCallback Callback, out ulong SubscriptionID, out string Result)
  Subscribes to a topic. See Subscribing to Topics in the Wwise Authoring API for more information. 더 자세히 ...
 
static bool  Subscribe (string Uri, string Options, WaapiEventCallback Callback, int TimeoutMs, out ulong SubscriptionID, out string Result)
  Subscribes to a topic. See Subscribing to Topics in the Wwise Authoring API for more information. 더 자세히 ...
 
static bool  Unsubscribe (ulong SubscriptionID, out string Result)
  Unsubscribes from a topic. 더 자세히 ...
 
static bool  Unsubscribe (ulong SubscriptionID, int TimeoutMs, out string Result)
  Unsubscribes from a topic. 더 자세히 ...
 
static bool  Call (string Uri, string Args, string Options, out string Result)
  Perform a call to the Wwise Authoring. See Querying the Wwise Project for more information. 더 자세히 ...
 
static bool  Call (string Uri, string Args, string Options, int TimeoutMs, out string Result)
  Perform a call to the Wwise Authoring. See Querying the Wwise Project for more information. 더 자세히 ...
 

속성

static bool  IsConnected [get]
  Is the client connected 더 자세히 ...
 

상세한 설명

The full Wwise Authoring API is exposed to Unity as a native plugin for the Windows and macOS platforms. All features, including subscriptions, are supported through the AkWAAPIClient class.