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    Wwise SDK 2021.1.14
    
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Position and orientation of game objects. 더 자세히 ...
#include <AkTypes.h>
Public 멤버 함수 | |
| const AkVector & | Position () const | 
| Get position vector.  더 자세히 ... | 
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| const AkVector & | OrientationFront () const | 
| Get orientation front vector.  더 자세히 ... | 
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| const AkVector & | OrientationTop () const | 
| Get orientation top vector.  더 자세히 ... | 
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| void | Set (const AkVector &in_position, const AkVector &in_orientationFront, const AkVector &in_orientationTop) | 
| Set position and orientation. Orientation front and top should be orthogonal and normalized.  더 자세히 ... | 
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| void | Set (AkReal32 in_positionX, AkReal32 in_positionY, AkReal32 in_positionZ, AkReal32 in_orientFrontX, AkReal32 in_orientFrontY, AkReal32 in_orientFrontZ, AkReal32 in_orientTopX, AkReal32 in_orientTopY, AkReal32 in_orientTopZ) | 
| Set position and orientation. Orientation front and top should be orthogonal and normalized.  더 자세히 ... | 
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| void | SetPosition (const AkVector &in_position) | 
| Set position.  더 자세히 ... | 
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| void | SetPosition (AkReal32 in_x, AkReal32 in_y, AkReal32 in_z) | 
| Set position.  더 자세히 ... | 
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| void | SetOrientation (const AkVector &in_orientationFront, const AkVector &in_orientationTop) | 
| Set orientation. Orientation front and top should be orthogonal and normalized.  더 자세히 ... | 
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| void | SetOrientation (AkReal32 in_orientFrontX, AkReal32 in_orientFrontY, AkReal32 in_orientFrontZ, AkReal32 in_orientTopX, AkReal32 in_orientTopY, AkReal32 in_orientTopZ) | 
| Set orientation. Orientation front and top should be orthogonal and normalized.  더 자세히 ... | 
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