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Wwise SDK 2021.1.14
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#include <AkKeyArray.h>
Public 멤버 함수 | |
| T_ITEM * | Exists (T_KEY in_Key) const |
| T_ITEM * | Set (T_KEY in_Key, const T_ITEM &in_Item) |
| T_ITEM * | SetFirst (T_KEY in_Key, const T_ITEM &in_Item) |
| T_ITEM * | Set (T_KEY in_Key) |
| AkArray< MapStruct< T_KEY, T_ITEM >, const MapStruct< T_KEY, T_ITEM > &, U_POOL, TGrowBy, TMovePolicy >::Iterator | FindEx (T_KEY in_Item) const |
| void | Unset (T_KEY in_Key) |
| void | UnsetSwap (T_KEY in_Key) |
AkArray< MapStruct< T_KEY, T_ITEM >, const MapStruct< T_KEY, T_ITEM > &, ArrayPoolDefault, AkGrowByPolicy_DEFAULT, AkAssignmentMovePolicy< MapStruct< T_KEY, T_ITEM > > >(으)로부터 상속된 Public 멤버 함수 | |
| AkArray () | |
| Constructor 더 자세히 ... |
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| ~AkArray () | |
| Destructor 더 자세히 ... |
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| Iterator | Begin () const |
| Returns the iterator to the first item of the array, will be End() if the array is empty. 더 자세히 ... |
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| Iterator | End () const |
| Returns the iterator to the end of the array 더 자세히 ... |
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| Iterator | FindEx (const MapStruct< T_KEY, T_ITEM > & in_Item) const |
| Returns the iterator th the specified item, will be End() if the item is not found 더 자세히 ... |
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| Iterator | BinarySearch (const MapStruct< T_KEY, T_ITEM > & in_Item) const |
| Iterator | Erase (Iterator &in_rIter) |
| Erase the specified iterator from the array 더 자세히 ... |
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| void | Erase (unsigned int in_uIndex) |
| Erase the item at the specified index 더 자세히 ... |
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| Iterator | EraseSwap (Iterator &in_rIter) |
| void | EraseSwap (unsigned int in_uIndex) |
| bool | IsGrowingAllowed () |
| AKRESULT | Reserve (AkUInt32 in_ulReserve) |
| Pre-Allocate a number of spaces in the array 더 자세히 ... |
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| AkUInt32 | Reserved () const |
| void | Term () |
| Term the array. Must be called before destroying the object. 더 자세히 ... |
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| AkForceInline AkUInt32 | Length () const |
| Returns the numbers of items in the array. 더 자세히 ... |
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| AkForceInline MapStruct< T_KEY, T_ITEM > * | Data () const |
| Returns a pointer to the first item in the array. 더 자세히 ... |
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| AkForceInline bool | IsEmpty () const |
| Returns true if the number items in the array is 0, false otherwise. 더 자세히 ... |
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| AkForceInline MapStruct< T_KEY, T_ITEM > * | Exists (const MapStruct< T_KEY, T_ITEM > & in_Item) const |
| Returns a pointer to the specified item in the list if it exists, 0 if not found. 더 자세히 ... |
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| AkForceInline MapStruct< T_KEY, T_ITEM > * | AddLast () |
| AkForceInline MapStruct< T_KEY, T_ITEM > * | AddLast (const MapStruct< T_KEY, T_ITEM > & in_rItem) |
| Add an item in the array, and fills it with the provided item. 더 자세히 ... |
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| MapStruct< T_KEY, T_ITEM > & | Last () |
| Returns a reference to the last item in the array. 더 자세히 ... |
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| void | RemoveLast () |
| Removes the last item from the array. 더 자세히 ... |
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| AKRESULT | Remove (const MapStruct< T_KEY, T_ITEM > & in_rItem) |
| Removes the specified item if found in the array. 더 자세히 ... |
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| AKRESULT | RemoveSwap (const MapStruct< T_KEY, T_ITEM > & in_rItem) |
| void | RemoveAll () |
| Removes all items in the array 더 자세히 ... |
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| AkForceInline MapStruct< T_KEY, T_ITEM > & | operator[] (unsigned int uiIndex) const |
| Operator [], return a reference to the specified index. 더 자세히 ... |
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| MapStruct< T_KEY, T_ITEM > * | Insert (unsigned int in_uIndex) |
| bool | GrowArray () |
| bool | GrowArray (AkUInt32 in_uGrowBy) |
| Resize the array. 더 자세히 ... |
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| bool | Resize (AkUInt32 in_uiSize) |
| Resize the array to the specified size. 더 자세히 ... |
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| void | Transfer (AkArray< MapStruct< T_KEY, T_ITEM >, const MapStruct< T_KEY, T_ITEM > &, ArrayPoolDefault, AkGrowByPolicy_DEFAULT, AkAssignmentMovePolicy< MapStruct< T_KEY, T_ITEM > > > &in_rSource) |
| AKRESULT | Copy (const AkArray< MapStruct< T_KEY, T_ITEM >, const MapStruct< T_KEY, T_ITEM > &, ArrayPoolDefault, AkGrowByPolicy_DEFAULT, AkAssignmentMovePolicy< MapStruct< T_KEY, T_ITEM > > > &in_rSource) |
AkArrayAllocatorNoAlign< T_MEMID >(으)로부터 상속된 Public 멤버 함수 | |
| AkForceInline void * | Alloc (size_t in_uSize) |
| AkForceInline void * | ReAlloc (void *in_pCurrent, size_t in_uOldSize, size_t in_uNewSize) |
| AkForceInline void | Free (void *in_pAddress) |
| AkForceInline void | TransferMem (void *&io_pDest, AkArrayAllocatorNoAlign< T_MEMID > in_srcAlloc, void *in_pSrc) |
추가로 상속된 멤버들 | |
AkArray< MapStruct< T_KEY, T_ITEM >, const MapStruct< T_KEY, T_ITEM > &, ArrayPoolDefault, AkGrowByPolicy_DEFAULT, AkAssignmentMovePolicy< MapStruct< T_KEY, T_ITEM > > >(으)로부터 상속된 Protected 속성 | |
| MapStruct< T_KEY, T_ITEM > * | m_pItems |
| pointer to the beginning of the array. 더 자세히 ... |
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| AkUInt32 | m_uLength |
| number of items in the array. 더 자세히 ... |
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| AkUInt32 | m_ulReserved |
| how many we can have at most (currently allocated). 더 자세히 ... |
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AkKeyArray.h 파일의 37 번째 라인에서 정의되었습니다.
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