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Wwise SDK 2023.1.17
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#include <AK/Tools/Common/AkString.h>#include <AK/Tools/Common/AkLock.h>#include <AK/Tools/Common/AkSet.h>클래스 | |
| struct | AkSpatialAudioID |
| Base type for ID's used by Wwise spatial audio. 더 자세히 ... | |
| struct | AkRoomID |
| struct | AkRoomHierarchyID |
네임스페이스 | |
| namespace | AK |
| Audiokinetic namespace | |
| AK::SpatialAudio | |
| Audiokinetic spatial audio namespace | |
매크로 | |
| #define | AK_MAX_REFLECT_ORDER 4 |
| #define | AK_MAX_REFLECTION_PATH_LENGTH (AK_MAX_REFLECT_ORDER + 4) |
| #define | AK_STOCHASTIC_RESERVE_LENGTH AK_MAX_REFLECTION_PATH_LENGTH |
| #define | AK_MAX_SOUND_PROPAGATION_DEPTH 8 |
| #define | AK_MAX_SOUND_PROPAGATION_WIDTH 8 |
| #define | AK_SA_EPSILON (0.001f) |
| #define | AK_SA_DIFFRACTION_EPSILON (0.01f) |
| #define | AK_SA_DIFFRACTION_DOT_EPSILON (0.00005f) |
| #define | AK_SA_PLANE_THICKNESS (0.01f) |
| #define | AK_SA_MIN_ENVIRONMENT_ABSORPTION (0.01f) |
| #define | AK_SA_MIN_ENVIRONMENT_SURFACE_AREA (1.0f) |
| #define | AK_INVALID_VERTEX ((AkVertIdx)(-1)) |
| #define | AK_INVALID_TRIANGLE ((AkTriIdx)(-1)) |
| #define | AK_INVALID_SURFACE ((AkSurfIdx)(-1)) |
| #define | AK_INVALID_EDGE ((AkEdgeIdx)(-1)) |
변수 | |
| const AkUInt32 | kDefaultDiffractionMaxEdges = 8 |
| const AkUInt32 | kDefaultDiffractionMaxPaths = 8 |
| const AkReal32 | kMaxDiffraction = 1.0f |
| const AkUInt32 | kHashListBlockAllocItemCount = 50 |
| const AkUInt32 | kDiffractionMaxEdges = 8 |
| const AkUInt32 | kDiffractionMaxPaths = 8 |
| const AkUInt32 | kPortalToPortalDiffractionMaxPaths = 8 |
| constexpr AkRoomID | AK::SpatialAudio::kOutdoorRoomID |
| The outdoor room ID. This room is created automatically and is typically used for outdoors, i.e. when not in a room. 더 자세히 ... | |
Spatial audio data type definitions.
AkSpatialAudioTypes.h 파일에서 정의되었습니다.
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