Wwise SDK 2025.1.2
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#include <AkCommandTypes.h>
Public 속성 | |
AkUniqueID | eventID |
ID of event. Stream caching state will be updated for all streaming files referenced by this event. 더 자세히 ... | |
AkUInt8 | isCached |
Activate or de-activate stream caching. When false, any cache buffers previously associated with the event are released. 더 자세히 ... | |
AkPriority | activePriority |
Priority of active stream caching I/O 더 자세히 ... | |
AkPriority | inactivePriority |
Priority of inactive stream caching I/O 더 자세히 ... | |
Allows streaming the first part of all streamed files referenced by an Event into a cache buffer.
Caching streams are serviced when no other streams require the available bandwidth. The files will remain cached until a command disables caching, or a higher priority pinned file needs the space and the limit set by uMaxCachePinnedBytes
is exceeded.
AK::StreamMgr::IAkLowLevelIOHook::BatchOpen()
and AkFileSystemFlags
. inactivePriority
is only relevant for events that reference switch containers that are assigned to State Groups. This parameter is ignored for all other events, including events that only reference switch containers that are assigned to Switch Groups. Files that are chosen based on a Switch Group have a different switch value per game object, and are all effectively considered active by the pin-to-cache system.This command can fail for the following reasons:
AK_InvalidParameter
if eventID
is invalidAK_IDNotFound
if eventID
refers to an unknown eventAkCommandTypes.h 파일의 1249 번째 라인에서 정의되었습니다.
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