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Wwise SDK 2025.1.3
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#include <AK/SoundEngine/Common/AkTypes.h>#include <AK/Tools/Common/AkPlatformFuncs.h>#include <SLES/OpenSLES.h>#include "SLES/OpenSLES_Android.h"#include <jni.h>클래스 | |
| struct | AkPlatformInitSettings |
네임스페이스 | |
| namespace | AK |
| Definition of data structures for AkAudioObject | |
| AK::SoundEngine | |
열거형 타입 | |
| enum | AkAudioAPI { AkAudioAPI_AAudio = 1 << 0, AkAudioAPI_OpenSL_ES = 1 << 1, AkAudioAPI_DolbyAtmos = 1 << 8, AkAudioAPI_AndroidSpatializer = 1 << 9, AkAudioAPI_Default = AkAudioAPI_AAudio | AkAudioAPI_OpenSL_ES | AkAudioAPI_DolbyAtmos, AkAudioAPI_AVAudioEngine = 1 << 0, AkAudioAPI_AudioUnit = 1 << 1, AkAudioAPI_Default = AkAudioAPI_AVAudioEngine | AkAudioAPI_AudioUnit, AkAudioAPI_AVAudioEngine = 1 << 0, AkAudioAPI_AudioUnit = 1 << 1, AkAudioAPI_Default = AkAudioAPI_AVAudioEngine | AkAudioAPI_AudioUnit, AkAPI_PulseAudio = 1 << 0, AkAPI_ALSA = 1 << 1, AkAPI_Default = AkAPI_PulseAudio | AkAPI_ALSA } |
| enum | AkAudioPath { AkAudioPath_Legacy, AkAudioPath_LowLatency, AkAudioPath_Exclusive, AkAudioPath_Default = AkAudioPath_LowLatency } |
함수 | |
| AKSOUNDENGINE_API SLObjectItf | AK::SoundEngine::GetWwiseOpenSLInterface () |
| AKRESULT | AK::SoundEngine::GetFastPathSettings (AkInitSettings &in_settings, AkPlatformInitSettings &in_pfSettings) |
Main Sound Engine interface, specific Android.
AkAndroidSoundEngine.h 파일에서 정의되었습니다.
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