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GME 서비스 전에 먼저 호출해야 하는 몇 가지 특정 API가 있습니다. 노출된 C# 레이어 API는 Assets\GMESDK\GMEWWisePluginNative.cs 파일에서 정의됩니다. 게임의 C# 코드는 이러한 API를 직접 호출합니다. 각 함수에 대한 설명은 Using the GME In-Game Voice Chat API 섹션을 참고해 주세요.
public static extern IntPtr GMEWWisePlugin_GetVersion();
public static extern void GMEWWisePlugin_SetUserID(string userID);
public static extern void GMEWWisePlugin_SetRoomID(string roomID);
public static extern void GMEWWisePlugin_ReceivePlugin_SetReceiveOpenIDWithGameObjectID(
ulong gameObjectID, string userID);
public static extern void GMEWWisePlugin_ReceivePlugin_GetReceiveOpenIDWithGameObjectID(
ulong gameObjectID, StringBuilder userID);
public static extern void GMEWWisePlugin_SendPlugin_EnableLoopbackWithGameObjectID(
ulong gameObjectID, bool enableLoopback);
public static extern bool GMEWWisePlugin_SendPlugin_GetEnableLoopbackWithGameObjectID(
ulong gameObjectID);
public static extern int GMEWWisePlugin_GetMessage(
ref int localUTCTime, ref int messageType, ref int code,
byte[] message1, int len1
byte[] message2, int len2);
public static extern void GMEWWisePlugin_SetLogLevel(int logLevel);
public static extern void GMEWWisePlugin_Pause();
public static extern void GMEWWisePlugin_Resume();
public static extern void GMEWWisePlugin_AddAudioBlockList(string targetID);
public static extern void GMEWWisePlugin_RemoveAudioBlockList(string targetID);
public static extern void GMEWWisePlugin_SetRangeAudioTeamID(int teamID);
public static extern void GMEWWisePlugin_SetRangeAudioTeamMode(int teamMode);
public static extern void GMEWWisePlugin_SetRangeAudioRecvRange(int range);
public static extern void GMEWWisePlugin_SetSelfPosition(
int positionX, int positionY, int positionZ);
public static extern int GMEWWisePlugin_StartRecording(string speechLanguage);
public static extern int GMEWWisePlugin_StopRecording();
public static extern int GMEWWisePlugin_PlayRecordFile(string fileid);
public static extern int GMEWWisePlugin_StopPlayFile();
public static extern int GMEWWisePlugin_SpeechToText(
string fileid, string speechLanguage, string translateLanguage);
public static extern int GMEWWisePlugin_GetVoiceFileDuration(string fileid);
public static extern void GMEWWisePlugin_SetRegion(int region);
public static extern int GMEWWisePlugin_SetServerAudioRoute(int sendType, string sendList, int recvType, string recvList);
public static extern int GMEWWisePlugin_GetServerAudioRoute(ref int sendType, byte[] sendListBuf, int sendListBufLen, ref int recvType, byte[] recvListBuf, int recvListBufLen);
public static extern int GMEWWisePlugin_GetMicCount();
public static extern void GMEWWisePlugin_GetMicList([Out] DEV_INFO[] micList, int count);
public static extern void GMEWWisePlugin_SelectMicDevice(int micId);
public static extern int GMEWWisePlugin_GetCurrentMicDeviceInfo(out DEV_INFO pInfo);
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