I am in Unity 5.6.2f1, using Unity-Integration 2016.2.4.
I keep receiving these normal messages, and an error message every time I begin running a project, and they keep sending every frame.
Allocation of 35 bytes at 061412f0
Allocation of 34 bytes at 06141230
Allocation of 33 bytes at 06141170
Allocation of 30 bytes at 061410c0
Error: TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations
For whatever reason, the game runs just fine, but it is concerning that these messages keep sending every frame. I am not familiar with low level matters in Wwise, what could be causing these messages?
Any help would be appreciated. Thanks!