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Disk full while accessing - Soundbank generation problem

0 votes
I'm following Wwise 101 course tutorials - Lesson 1.

I just added Shotgun_Blast sound sfx and generate it to Soundbank.

It seems no problem (no errors), but when I closed the Generating SoundBanks - Completed window,

"Disk full while accessing Y:\Documents\WwiseProjects\Cube\cube\soundbanks\Mac\Main.txt"  

This message is shown up, and shotgun sound is not working in Cube game.

I got more then 300GB free space on my mac.

It looks like some kind of authority problems...

What is the actual problem with this?
asked Nov 19, 2018 in General Discussion by Suk Hwa C. (140 points)

1 Answer

+2 votes
 
Best answer
It seems like the SoundBank content text file that is being written contains in ANSI mode, but attempts to write non-ANSI characters. This error is displayed when using the Wwise Authoring application on macOS, but the result would be the same on both Windows and macOS: the file being written (<HOME>/WwiseProjects/Cube/cube/soundbanks/Mac/Main.txt) would have incomplete entries (typically in the Name or Notes field).

Make sure to use UNICODE encoding instead, this should solve the problem. You can change the encoding in Project Settings > SoundBanks > Generate Bank Content TXT Files (combo box).
answered Jan 8, 2019 by Samuel L. (Audiokinetic) (23,220 points)
selected Jan 8, 2019 by Suk Hwa C.
Finally, it works. Thanks.
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