Wwise 버전
  • Sample Project
  • Wwise SDK
  • Wwise Unity 통합
  • Wwise Unreal 통합
  • Wwise 도움말
  • Wwise 핵심 개념

기타 문서

  • Strata
  • ReaWwise
  • Audiokinetic Launcher
  • Wwise Audio Lab​
  • Wwise Adventure Game
  • GME In-Game Voice Chat
  • Meta XR Audio

자격증 과정

  • Wwise Fundamentals (2024.1)
  • Wwise Interactive Music (2021.1)
  • Wwise Performance Optimization (2023.1)
  • Wwise Unity Integration (2023.1)

기타 소스

  • 웹사이트
  • 동영상
  • 플러그인
  • 제작자 명단
  • Q&A
  • 블로그
e
Wwise SDK
AK::Monitor ErrorCode_InvalidFileSize : AK::Monitor ErrorCode_InvalidFloatInFunction : AK::Monitor ErrorCode_InvalidFloatPriority : AK::Monitor ErrorCode_InvalidGroupID : AK::Monitor ErrorCode_InvalidParameter : AK::Monitor ErrorCode_IODevice : AK::Monitor ErrorCode_IODeviceInitFailed : AK::Monitor ErrorCode_IODeviceStr : AK::Monitor ErrorCode_JobMgrOutOfMemory : AK::Monitor ErrorCode_JobWorkerFuncCallMismatch ...
p
Wwise SDK
Wwise SDK 2024.1.8   - p - PipelineID : AK::ProfilingID PluginServiceType_AudioObjectAttenuation : AK PluginServiceType_AudioObjectPriority : AK PluginServiceType_HashTable : AK PluginServiceType_Markers : AK PluginServiceType_MAX : AK PluginServiceType_Mixer : AK PluginServiceType_RNG : AK PluginServiceType_TempAlloc : AK Preparation_Last : AK::SoundEngine Preparation_Load : AK::SoundEngine ...
c
Wwise SDK
ComputePositioning() : AK::IAkAudioDeviceEffectPluginContext , AK::IAkMixerPluginContext , AK::IAkSinkPluginContext ComputePriorityWithDistance() : AK::IAkVoicePluginInfo ComputeSpeakerVolumesDirect() : AK::IAkMixerPluginContext ComputeSpeakerVolumesPanner() : AK::IAkMixerPluginContext ComputeSphericalCoordinates() : AK::IAkGlobalPluginContext ComputeSphericalVBAPGains() : AK::IAkMixerPluginContext ...
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Wwise SDK
AK::IAkPluginService ~IAkPluginServiceAudioObjectAttenuation() : AK::IAkPluginServiceAudioObjectAttenuation ~IAkPluginServiceAudioObjectPriority() : AK::IAkPluginServiceAudioObjectPriority ~IAkPluginServiceHashTable() : AK::IAkPluginServiceHashTable ~IAkPluginServiceMarkers() : AK::IAkPluginServiceMarkers ~IAkPluginServiceMixer() : AK::IAkPluginServiceMixer ~IAkPluginServiceRNG() : AK::IAkPluginServiceRNG ...
c
Wwise SDK
ComputePositioning() : AK::IAkAudioDeviceEffectPluginContext , AK::IAkMixerPluginContext , AK::IAkSinkPluginContext ComputePriorityWithDistance() : AK::IAkVoicePluginInfo ComputeSpeakerVolumesDirect() : AK::IAkMixerPluginContext ComputeSpeakerVolumesPanner() : AK::IAkMixerPluginContext ComputeSphericalCoordinates() : AK::IAkGlobalPluginContext ComputeSphericalVBAPGains() : AK::IAkMixerPluginContext ...
u
Wwise SDK
TReal > UpdateAutoPanningRule() : AK::IAkOunceContext , AK::IAkSwitchContext UpdateBoundingBox() : AkBox UpdateCachingPriority() : AK::IAkStreamMgr UpdateCInterface() : AK.Wwise::Plugin::PluginInfoGenerator< PluginT >::GenerateConstructor< in_interfaceType > , AK.Wwise::Plugin::PluginInfoGenerator< PluginT >::GenerateConstructorArray< in_interfaceType > UpdateLast() : AkLastPolicyNoLas ...
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Wwise SDK
AK::IAkPluginService ~IAkPluginServiceAudioObjectAttenuation() : AK::IAkPluginServiceAudioObjectAttenuation ~IAkPluginServiceAudioObjectPriority() : AK::IAkPluginServiceAudioObjectPriority ~IAkPluginServiceHashTable() : AK::IAkPluginServiceHashTable ~IAkPluginServiceMarkers() : AK::IAkPluginServiceMarkers ~IAkPluginServiceMixer() : AK::IAkPluginServiceMixer ~IAkPluginServiceRNG() : AK::IAkPluginServiceRNG ...
u
Wwise SDK
AkMusicPlaylistCallbackInfo uPlaylistSelection : AkMusicPlaylistCallbackInfo uPosition : AkFileParser::EnvelopePoint , AkMarkerCallbackInfo uPriority : AkStreamData uRecentBlocksFetched : AK::BookmarkAlloc::Stats uRecentPeakMemUsed : AK::BookmarkAlloc::Stats uRequestedSize : AkIOTransferInfo uReserved : AK::MemoryMgr::GlobalStats uSampleRate : AkAudioFormat , AkPlatformInitSettings uSbaInitSize : ...
AkMonitorError.h
Wwise SDK
AK::Monitor::ErrorCode_TooManyChildren,   AK::Monitor::ErrorCode_BankContainUneditableEffect, AK::Monitor::ErrorCode_MemoryAllocationFailed, AK::Monitor::ErrorCode_InvalidFloatPriority, AK::Monitor::ErrorCode_SoundLoadFailedInsufficientMemory,   AK::Monitor::ErrorCode_NXDeviceRegistrationFailed, AK::Monitor::ErrorCode_MixPluginOnObjectBus, AK::Monitor::ErrorCode_MissingMusicNodeParent, AK::Monitor::ErrorCode_H ...
Wwise SDK 2024.1.8 AkThreadProperties 멤버 목록 다음에 대한 모든 멤버의 목록입니다 : AkThreadProperties (모든 상속된 멤버들도 포함합니다.) affinityMaskAkThreadProperties dwAffinityMaskAkThreadProperties dwAffinityMaskAkThreadProperties iIdealCoreAkThreadProperties nPriorityAkThreadProperties nPriorityAkThreadProperties uSchedPolicyAkThreadProperties uStackSizeAkThreadProperties uStackSizeAkThreadProperties
TransmissionLoss = 0.f; paramsRoom.ReverbAuxBus = AK::SoundEngine::GetIDFromString("Outdoors_Reverb"); // Wwise Authoring에 정의된 보조 버스의 이름. paramsRoom.RoomPriority = 1; // 'Outdoors'에 가장 낮은 순위를 정합니다. AK::SpatialAudio::SetRoom( AK::SpatialAudio::kOutdoorRoomID, // Outdoor에는 특별히 예약된 ID가 있습니다. paramsRoom, "Outdoors"); Reverb Zone의 모양을 정의합니다. 이 예시에서 사용할 모양은 단순한 상자입니다. 다음 샘플 코드는 표면과 삼각형을 정의하는 Geometry ...
WG-74721 (Spatial Audio) AkRoomParams::RoomPriority가 AkUInt32에서 AkReal32로 변경되었습니다. 작동 방식 변경 사항 WG-61023 PrepareEvent()가 이제 Actor-Mixer와 Interactive Music 계층 구조에 있는 오브젝트의 Plug-in 미디어를 준비합니다. WG-62679 Game Object 3D Viewer에서 카메라 탐색 컨트롤이 변경되었습니다. 이제 투시 카메라에서 WSAD나 화살표 키를 사용해 1인칭 탐색을 할 수 있습니다. 따라서 1인칭 카메라와 리스너 카메라는 더 이상 사용되지 않습니다. WG-66102 Ambisonic 소스를 다채널 도착지로 패닝하고 다채널 소스를 Ambisonic 도착지로 패닝하는 경우, 다양한 ...
Room 자동 업데이트를 중단합니다. 그런 다음 AK::SpatialAudio::UnsetGameObjectInRoom을 호출해 내부 Room 봉쇄 계산을 재개할 수 있습니다. 새로운 멤버 변수인 AkRoomParams::RoomPriority가 AkRoomParams에 추가되었습니다. 이는 내부 Room 봉쇄 알고리즘에 의해 사용되어 한 Game Object가 물리적으로 두 Room 내부에 위치한 경우(예: 한 Room 안에 있는 또 다른 Room) 어느 Room을 Game Object로 할당할 지를 결정합니다. 이 경우, 우선순위가 더 높은 Room이 할당됩니다. WG-59684 Capture Log, Audio Object 3D Viewer, Game Object 3D Viewer에서 Display 옵션 ...
ErrorCode
Wwise SDK
ErrorCode_TooManyChildren  ErrorCode_BankContainUneditableEffect  ErrorCode_MemoryAllocationFailed  ErrorCode_InvalidFloatPriority  ErrorCode_SoundLoadFailedInsufficientMemory  ErrorCode_NXDeviceRegistrationFailed  ErrorCode_MixPluginOnObjectBus  ErrorCode_MissingMusicNodeParent  ErrorCode_HardwareOpusDecoderError  ErrorCode_SetGeometryTooManyTriangleConnected  ErrorCode_SetGeometryTriangleTooLarge  ...
Wwise SDK 2024.1.8 AK ◆ AkPluginServiceType enum AK::AkPluginServiceType 열거형 멤버PluginServiceType_Mixer  PluginServiceType_RNG  PluginServiceType_AudioObjectAttenuation  PluginServiceType_AudioObjectPriority  PluginServiceType_HashTable  PluginServiceType_Markers  PluginServiceType_TempAlloc  PluginServiceType_MAX  IAkPlugin.h 파일의 1343 번째 라인에서 정의되었습니다.
a
Wwise SDK
AK::MemoryMgr AkDestroyEvent() : AKPLATFORM AkDestroySemaphore() : AKPLATFORM AkForceCrash() : AKPLATFORM AkGetDefaultHighPriorityThreadProperties() : AKPLATFORM AkGetDefaultThreadProperties() : AKPLATFORM AkIsValidThread() : AKPLATFORM AkLimitedSpinForZero() : AKPLATFORM AkLimitedSpinToAcquire() : AKPLATFORM AkMacConvertString() : AKPLATFORM AkMemCpy() : AKPLATFORM AkMemDebugToolFree() : AK::MemoryMgr ...
AkRoomParams
Wwise SDK
AkReal32 RoomGameObj_AuxSendLevelToSelf   bool RoomGameObj_KeepRegistered   AkGeometrySetID GeometryInstanceID   AkReal32 RoomPriority   상세한 설명 Parameters passed to SetRoom AkSpatialAudio.h 파일의 407 번째 라인에서 정의되었습니다.
클래스 색인
Wwise SDK
AkCommSettings::Ports    ak_wwise_plugin_host_instance_v1    AkGraphPointBase    AkXMLErrorMessageTranslator    IAkPluginServiceAudioObjectPriority (AK)    PropertyDisplayName (AK::Wwise::Plugin::V1)    ak_wwise_plugin_host_object_media_instance_v1    AkGrowByPolicy_Hybrid    AkAudioObject::ArrayCustomMetadata    IAkPluginServiceHashTable (AK)    PropertySet (AK::Wwise::Plugin::V2)    ak_wwise_plugin_host_object ...
n
Wwise SDK
Wwise::Plugin::V1::Notifications::ObjectMedia_ , ak_wwise_plugin_notifications_object_media_v1 NotifyProgress() : AK.Wwise::Plugin::IProgress nPriority : AkThreadProperties nSamplesPerSec : WaveFormatEx NumChannels() : AkAudioBuffer numPathPoints : AkReflectionPathInfo numReflections : AkReflectionPathInfo NumSurfaces : AkGeometryParams NumTriangles : AkGeometryParams NumVertices : AkGeometryParams ...
r
Wwise SDK
AkRoomParams rms : AK::AkMetering RoomGameObj_AuxSendLevelToSelf : AkRoomParams RoomGameObj_KeepRegistered : AkRoomParams RoomPriority : AkRoomParams rooms : AkDiffractionPathInfo Rotate180X_90Y() : T3DVector< TDataType > RotateVector() : AkQuaternion Rotation() : AkMatrix3x3