Wwise 버전
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기타 문서

  • Strata
  • ReaWwise
  • Audiokinetic Launcher
  • Wwise Audio Lab​
  • Wwise Adventure Game
  • GME In-Game Voice Chat
  • Meta XR Audio

자격증 과정

  • Wwise Fundamentals (2024.1)
  • Wwise Interactive Music (2021.1)
  • Wwise Performance Optimization (2023.1)
  • Wwise Unity Integration (2023.1)

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Every time I click on audio file, not on other objects, Wwise crashes. It says that WwiselibUI.dll crashed. I'm using Wwise 2023.1.1.8417
We have received a few reports of crashes from teams that updated to Wwise 2023.1.15 or 2024.1.7. It is related to loading and unloading Rooms and Portals. The call stack of this crash can look like the following:AkSortedKeyArray<AkSpatialAudioID,AkEdgesByInstance,AkArrayAllocatorNoAlign<10>,AkGetArrayKey<AkSpatialAudioID,AkEdgesByInstance>,AkGrowByPolicy_Proportional,AkTransferMovePolicy<AkEdg ...
My project is integrating the Web Development Platform of Wwise Plugin (version 2023.1.8.8601) for Unity (version 2022.3.21) and it is facing a problem with SharedArrayBuffer which was built into the plugin itself and will cause the game to crash in the WebGL build. To fix this issue, we have to add the cross-origin header but it will ruin the other features that  ...
PR Studio
제작자 명단
I'm a freelance music composer, sound mixer and sound designer. I have worked in composition and sound design since 2013 and have been on Wwise since 2023.
Hi all, Following the Wise upgrade (2023.1.2), I became aware of an odd thing in Wwise all of a sudden. The hash value is always changing if I generate it without making any changes. So after summiting those files, I did the same thing on my colleague's computer and encountered the same outcome. Could you provide me with instructions on how to resolve this issue? Thanks. My game runs Wwise 2023.
Unable to get current integration version: version file not found I'm also getting this, in the Year of Our Lord 2025, with a brand new unity project (2022.3.27f1) with Wwise 2023.1.8, and crickets from AK. Appalling.
Editing 00:42:07 User Interface - Future Plans 00:42:58 Wwise 2024.1 - Updated Dark/ Light Themes 00:43:24 User Interface - 2023/2024 Theme Comparison & Customization 00:45:04 Integrations - Overview 00:45:23 Integrations - Unreal: Niagara Support 00:45:50 Integrations - Unreal: Audiolink 00:46:49 Workshop - Unreal Integration 00:47:43 Integrations - Auto-Defined SoundBanks 00:49:11 Wwise 2024.
Indoor 1.0, Chimney 2.0.The situation I'm discribing only have one sound playing which is the roomtone of Outdoor.Unreal 5.3.2Wwise 2023.1.9 So, are there any way that I can tweak the settings? priorities? change set up of portals and volumes? to get a smooth transition when two portals of the three volumes that are very close to each other. Thank you for your time and help. A quick ...
Hi, everybody. My project is integrated with Wwise, and I want to package it for PlayStation 5. I’ve installed the PlayStation 5 SDK files on my computer, and I’ve downloaded the PlayStation 5 files from the Wwise launcher. However, when I try to modify my previously created Wwise project, I keep the default options, but I encounter an error. I’ve checked out the entire Plugins\Wwise folder and also ...
Wwise -> 2023.1.0.8367.2953 Unity -> 2022.3.5f1 Once I click Play in the Unity Editor, it shows up in Remote Connections but only while the Editor is running. - Connecting to the localhost IP doesn't work (even w/ port 24024) - Disabling Firewall - Trying a different Game Discovery port in both the Wwise and Unity Project Settings - Killing the adb.exe processes - Wwise Picker also connects just fine ...
Hey, I am working on a new project, I made sure that before me and the team started using Wwise that everything was working, and it was working without any issue. We are using Wwise 2023.1.8 and UE5.4.4 Sadly, right after we implemented Wwise into our actual project things went wrong For whatever reason there is no sound in our builds. I can connect to the builds with WAAPI, it is properly generating ...
Hello, we're using Wwise 2023.1.1.8417.2904 for UE 5.3.2 and we're encountering a failing check() when stopping PIE with multiple client players in AkAudioDevice.cpp line 3101: check(!m_defaultListeners.Contains(in_pComponent)); In this integration, they changed the typedef of UAkComponentSet to be a TSet of TWeakObjectPtrs as opposed to raw pointers, previously. This has a side effect ...
... libAkMotionSink.a(AkMotionSink.o) "_OBJC_CLASS_$_CHHapticEventParameter", referenced from: objc-class-ref in libAkMotionSink.a(AkMotionSink.o) "_OBJC_CLASS_$_CHHapticPattern", referenced from: objc-class-ref in libAkMotionSink.a(AkMotionSink.o) ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation)   wwise version 2023.
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Wwise versions I tried: 2024.1.0, 2023.1.8
This is still an issue in Wwise 2023.1.9.8471.3062 and Unity 2022.3.21f1. It happens sometimes for some developers (and then it happens a lot) It also happens when entering Play-mode Stack trace AkSoundEngine.ClearBanks() AkSoundEngineInitialization.ClearBanks() AkSoundEngineInitialization.ResetSoundEngine() AkSoundEngineController.Init() AkInitializer.OnEnable(),Can confirm this is still happening.
WAQL 2.0
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It's already been a couple of years since the first version of the Wwise Authoring Query Language (WAQL) was released. It has been pretty much unchanged since the first version. The most notable change since the introduction was the integration of WAQL in the Project Explorer Search for Wwise 2022.1. Now with the upcoming release of 2023.1, we will discuss here how we are bringing the query language ...
Hi, game audio noob here, the transport control bar is greyed out for me in wwise and it also shows this "Failed to connect to local sound engine. Wwise will be silent" message. Could anyone help with how to fix this? Thanks in advance. Wwise version 2023.1.2.8444
Hello, I've been adding an installation of Wwise in the Wwise Launcher via the Add Existing button, but I get the following error.Could not add existing installEACCES: permission denied, open '/Applications/Audiokinetic/Wwise2023.1.8.8601/install-entry.json'n'Any advice to how to solve it?Best,Balandino.Here is the log:2024-11-29T09:49:40.401Z: ====== System Data ======2024-11-29T09:49:40.401Z:   ...