Wwise + Unity Tutorial - Part 1: Integration

Sound design & audio programming by Will Tonna. For more of my work, visit my website: http://www.lampeightaudio.com.

An introduction to the initial steps involved for integrating audio middleware Wwise into the Unity 5 game engine. We look at how to deploy Audiokinetic's integration package and how we generate SoundBanks directly into the Unity project hierarchy.

View our Unity showcase here: https://youtu.be/6nghQ4AQid0
Download the executable build (Mac only): https://drive.google.com/file/d/0B5oxQHGkSB4WQ2w0WFZMLVY0NGc/view?usp=sharing

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