Audio Positioning in Wwise | Unlock Audio

Game audio has a layer of immersion by allowing us to place sound in the game environment as well as a static location. There are a number of ways we can implement this using Wwise to create interesting and engaging experiences.

Want to see some cool stuff Unlock does for games?
https://www.unlockaudio.com

Grab some free medieval combat sounds and ominous fantasy music by staying in touch here:
https://www.unlockaudio.com/free

Follow us on Twitter: https://twitter.com/UnlockAudio
Facebook: https://www.facebook.com/unlockaudio/

Check out Elliot’s Chicago Symphony Orchestra presentation on writing music for games: https://www.youtube.com/watch?v=2kP2-LXl7k0&lc=z13lyzww4vuojn53v224gp3xixfmgz0i104

516 views

Related videos

09:10

Wwise Midi Control Tutorial - Touch OSC Template

10:41

Wwise & Unity Short Tutorial - Auto-Ducking vs. Sidechaining | WiDHiD

01:34

One Minute Wwise | Preserving Accuracy using Audio Objects

Related videos

09:10

Wwise Midi Control Tutorial - Touch OSC Template

1646 views
10:41

Wwise & Unity Short Tutorial - Auto-Ducking vs. Sidechaining | WiDHiD

622 views