#2 Not Talking About This - Adaptive Music Adventures

In this series, we explore existing adaptive music techniques, and try to merge them into a hybrid method for scoring video games.
In this episode, we will talk about the techniques we will not talk about in the series.

3848 views

Related videos

24:05

Wwise and Unity: Switches controlling footsteps, by Cujo Sound

12:27

Pd + Wwise + UE4 - Creating Wwise plugins using Pd and the Heavy Compiler (Part 1)

03:24

Wwise Interactive Music Engine

Related videos

24:05

Wwise and Unity: Switches controlling footsteps, by Cujo Sound

3688 views
12:27

Pd + Wwise + UE4 - Creating Wwise plugins using Pd and the Heavy Compiler (Part 1)

2074 views