Wwise Up On Air Hands On | Wwise 2021.1 Beta: Part 1

Wwise Up On Air is going hands-on with features from the Wwise 2021.1 Beta
Part 2 of the live stream is here: https://youtu.be/PG-BvVqjovA

Register for the Wwise 2021.1 Beta here:
https://hubs.ly/H0BXnSK0

Wwise 2021.1 What's New Beta Edition Blog:
https://blog.audiokinetic.com/wwise2021.1-beta-whats-new/

Timestamps
00:00:00 Introduction
00:06:34 Wwise Beta 2021.1 Hands On Agenda
00:07:33 Object-based Audio Introduction
00:12:39 Object-based Audio Pipeline Overview
00:14:20 Object-based Audio Features Overview
00:15:00 Object-based Audio - Authoring Audio Preferences - Overview and Hands On
00:17:00 Object-based Audio - System Audio Device Update - Overview and Hands On
00:21:36 Object-based Audio - Audio Bus Status
00:22:28 Object-based Audio - Audio Object Profiling
00:23:03 Object-based Audio - Metadata Authoring
00:24:21 Object-based Audio - Audio Bus Status Hands On
00:26:43 Object-based Audio - Wwise Audio Lab Hands On
00:28:43 Object-based Audio - Windows Spatial Sound
00:31:48 Object-based Audio - Enabling Audio Objects in the Master Mixer
00:34:50 Object-based Audio - Profiling Audio Objects in Wwise
00:37:40 Object-based Audio - Audio Object 3D View - Spread Adjustment Hands On
00:38:49 Object-based Audio - Audio Object Metadata & Audio Object Metering Hands On
00:41:20 Object-based Audio - Custom Metadata Authoring Setup
00:42:03 Object-based Audio - Comparison of Spatialization types on Fountain Sounds
00:43:48 Object-based Audio - Custom Metadata Authoring Hands On
00:47:08 Spatial Audio - Features Overview
00:49:23 Spatial Audio - Game Object 3D Viewer & Display Settings
00:51:50 Spatial Audio - Unreal: Fit to Geometry Overview
00:53:18 Spatial Audio - Unreal: Fit to Geometry Hands On
01:04:00 Spatial Audio - Unreal: Automatic Aux Bus Assignment Overview
01:05:47 Spatial Audio - Unreal: Automatic Aux Bus Assignment Hands On
01:10:58 Spatial Audio - Unreal: Acoustic Surfaces Editor Overview
01:12:38 Wwise Beta 2021.1 Beta - Halfway Summary
01:15:50 WAQL (Wwise Authoring Query Language) Introduction
01:17:02 Unity: WAAPI Integration Overview
01:17:44 WAQL (Wwise Authoring Query Language) Hands On
01:24:31 New Platforms Overview
01:27:33 Plug-ins - Impacter Overview
01:28:40 Plug-ins - Impacter Hands On
01:37:40 Meter History Hands On

Check out Part Two where we continue the Wwise 2021.1 Beta Features Overview covering accessibility, work units, and wrap up: https://youtu.be/PG-BvVqjovA

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