Cujo Sound: Wwise Blend and switch containers - less voice count using one over the other.

Using blend containers in Wwise is fun, but also expensive - consider using switch containers instead, check out here how it is done in a very simple manner, saving you plenty of voices if you have multiple systems playing sounds at the same time.

#wwise #gameaudio #sounddesign

Cujo Sound is a video game audio developing company run by Bjørn Jacobsen.
I have sound designed many video games and this channel is my attempt to create all the content that wasn't there when I started myself.

I discuss game audio development, implementation, asset creation, thoughts, ideas, opinions. Everything from home made simple recordings, over in-engine implementation to massive final productions of cinematics.

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