Wwise + Unity Tutorial - Part 3: Ambient Emitters
Sound design & audio programming by Will Tonna. For more of my work, visit my website: http://www.lampeightaudio.com.
In this video, we look at creating layered ambient soundscapes and how we implement emitters for these in-game. We also look at using attenuation and RTPCs to affect ambient sound on-the-fly.
"DayNightController" script (courtesy of Reed Kimble): http://wiki.unity3d.com/index.php/DayNightController
View our Unity showcase here: https://youtu.be/6nghQ4AQid0
Download the executable build (Mac only): https://db.tt/gmeylUOX