Wwise 99 Ways To Footsteps Ep5 : Mixing Materials

Wwise - 99 Ways To Footsteps Episode 5: is about mixing materials together using blend containers, switch containers and multiple events.

Mixing materials and shoe sounds together gives you easily hundreds of variations instead of hardcoding 5-10 variations of a specific shoe on a specific material.
It also gives you the ability to mix the individual layers and create the perfect mix for each type of step that your character may take in your game.

---------------------------------

Cujo Sound: Is a video game audio development channel by Bjørn Jacobsen. Aka. CCP WhiteNoiseTrash (From when I was working on EVE Online)

I discuss game audio development, implementation, asset creation, thoughts, ideas, opinions. Everything from home made simple recordings, over in-engine implementation to massive final productions of cinematics.

The usual promotional ramble stuff:
Join me on Patreon: https://patreon.com/CujoSound
and support me if you like.

Follow me on Twitter: @WhiteNoiseTrash for updates and news on this channel and my occasional opinion on something.

Subscribe here on Youtube:

Help me feed my urge to learn and teach...

BTC: 3C4Fj1XLvYagFtRUiL88mBj8QzBnGvwuqe
ETH: 0x23Eb3DcFBdA73364cC3F4708EC86F2f9f9594c5F
LTC: LQYs1LzjNewR7cFXp5rf8jv4rUf1sALy7m
XRP: rhLqEKWgDC4o26UAoR6hoGQPCMehNGkyLW

1335 views

Related videos

08:37

Wwise and Unity: Using the Object Profiler for RTPC's. By Cujo Sound.

15:26

Wwise and Unity. Extended Animation events and RTPC's. By Cujo Sound

22:02

Wwise and Unity - Animation events to trigger sound events. By Cujo Sound

Related videos

08:37

Wwise and Unity: Using the Object Profiler for RTPC's. By Cujo Sound.

1969 views
15:26

Wwise and Unity. Extended Animation events and RTPC's. By Cujo Sound

1805 views