I dream of Wwise - E05: randomizing the unrandomizable

In this episode we find a way to randomize Wwise parameters that aren't randomizable by default, and we use this trick to affect the settings of an EQ to achieve frequency content variations every time a sound is triggered.

714 views

Related videos

04:28

Cube and Wwise Interactive (Sound Design + Composition)

14:52

Wwise Tutorial 15 - Creating SoundBanks

01:16

Mass Effect Andromeda Re-score - State Transitions Using Wwise

Related videos

04:28

Cube and Wwise Interactive (Sound Design + Composition)

222 views
14:52

Wwise Tutorial 15 - Creating SoundBanks

11500 views