Wwise and Unity - Re-use your 3D Emitter prefab: Cujo Sound

Part III - let's re-use the 3D emitter we made in the previous episode.
Add it to any item in the game and watch as you can add sounds to everything and have your 3D soundscape come to life.

The important part is also to build your Wwise project up and get you generic attenuations and other things going so it will be easier for you in the future just to add things and instantly select one of your presets instead of having to create new all the time.

Enjoy

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Cujo Sound: Is a video game audio development channel by Bjørn Jacobsen. Aka. CCP WhiteNoiseTrash (From when I was working on EVE Online)

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