Wwise Up on Air | Deterministic Music Systems with Divinuet

Audiokinetic is going live on Twitch - today at 3PM (ET). Damian Kastbauer is joined by Megan Carnes to discuss the deterministic music system of the game Divinuet.

Check out Divinuet:
divinuet.com
https://www.indiegogo.com/projects/divinuet-a-musical-tarot-reading-game#/
megancarnesmusic.com/
megancarnes.itch.io/
@megancomposer
@divinuetgame

Read the Divinuet Blog:
https://blog.audiokinetic.com/the-interactive-music-systems-of-divinuet-part-1/
https://blog.audiokinetic.com/interactive-music-systems-of-divinuet-2/

MEGAN CARNES - Composer & Game Developer
Megan Carnes is a Los Angeles based composer and game developer. She has a special interest in interactive and generative music and is the creator of the music based games "inter-view" and "Divinuet." She will also be scoring the upcoming indie 2D platformer "A Crooked Heart." She is a co-organizer of Game Audio LA.

Connect with us!
Website: https://www.audiokinetic.com
Facebook: https://www.facebook.com/AudiokineticWwise
LinkedIn: https://www.linkedin.com/company/audiokinetic
Twitter: https://twitter.com/audiokinetic​
Twitch: https://www.twitch.tv/audiokinetic

500 views

Related videos

01:17:26

Wwise Up on Air | Wwise for 3D Interactive Music

01:29:33

Wwise Up On Air - Wwise as a Real-time Sound Source

02:10:24

Wwise Up On Air Hands On | Creating a Plug-In for Wwise Part 2: UI and Monitoring Data

Related videos

01:17:26

Wwise Up on Air | Wwise for 3D Interactive Music

729 views
01:29:33

Wwise Up On Air - Wwise as a Real-time Sound Source

760 views