Wwise and Unity: Using the Object Profiler for RTPC's. By Cujo Sound.

In this video we will control the RTPCs that we have added before and learn to read them properly from our profiler in Wwise - so that we are certain that it sounds the right value that we need.

if you have any questions about hos this might work, please fire away in the comments below - or head over to http://Patreon.com/Cujosound and sign up and support me if you like, or sign up for the brand new mentorship course I have started there.

See you

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Cujo Sound: Is a video game audio development channel by Bjørn Jacobsen. Aka. CCP WhiteNoiseTrash (From when I was working on EVE Online)

I discuss game audio development, implementation, asset creation, thoughts, ideas, opinions. Everything from home made simple recordings, over in-engine implementation to massive final productions of cinematics.

The usual promotional ramble stuff:
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Follow me on Twitter: @WhiteNoiseTrash for updates and news on this channel and my occasional opinion on something.

I also run an Instagram with lots of pictures and information to come on sound design and game audio: https://www.instagram.com/cujosound/

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