EP#02 Create an evolving Ambience in Wwise using master-mixer side chaining
In Wwise we are going to setup a multi-layer ambience where one layer can influence the volume of another layer. For this we are going to use meter's that measure a volume of a layer of this ambience and then apply this volume to a RTPC which can then be used throughout the project.
I'll also share a few workflow and setup ideas regarding wwise project creation.
wwise // www.audiokinetic.com
#gameaudio #ambience #sidechain